Sunday, February 20, 2011

Game Review: Assassin's Creed: Brotherhood

Game Review: Assassin's Creed: Brotherhood

Unleashed on the world is the stunning third party of the Assassin's Creed story. We revisit Desmond Miles as he sifts through his genetic memory and revisits Ezio Auditore Da Firenze.

The story line keeps just as captivating and riveting as the previous two games and is well worth the time that it will take to sit and play the entire game through. With core memories, side memories, romance and gore, Assassin's Creed: Brotherhood is an amazing piece in the mosaic that is being written.

There are new features in this game including the long awaited crossbow, guns and the ability to whistle for a horse when you're too lazy to walk. The basic game commands are still the same and high and low profile moves and skills that have been learnt in the first two games still being put into affect. There is more Desmond time this game as well. It's interesting to watch how Enzio's skills 'bleed' through the animus and Desmond picks them up and starts to use them.

This time around, you are able to save citizens who then become recruits and new assassins. You are able to delegate contracts and upgrade the recruits weapons and armor along with your own. When doing your own upgrades in this game there are a series of 'shop quests' which much be completed to unlock certain items. It comes to a basic concept of 'loot everything you can'.

For those who are worried, Ubisoft haven't lost their touch with this installment as the game is as violent as ever. Perhaps more so now with the added inclusion of being able to turn the blood effects on and off through the main menu. Also in the main menu now is the option to leave the animus and interact with the others on your team. Don't forget to go exploring... you can find some cool stuff.

In Assassin's Creed II, the Armor of Altaïr was the be all and end all armor. This time around, we have the Armor of Brutus. It's doesn't look half as impressive as Altaïr's but is still quite effective when it comes to protecting Enzio though you will need to get it repaired after a couple of nasty brawls.

The game play is about what you would expect from the series but now, to fully synchronize with your ancestor's memories, you have to complete your tasks with guidelines that are specifically set up Ubisoft. There is no negotiation about this, if you don't do it their way, you don't get the benefits of fully synching. It's quite irritating and does put a dampener on the enjoyment of the game as some of the tasks that are set cannot be done by a casual gamer in the manner that Ubisoft wants - for example going through a maze with no guidance in under 8 minutes when it is quite hard to see where you are to go doesn't work. Tasks like that are set for the hardcore gamers not people who play for a few hours on the weekend. They have also made the tasks incredibly pedantic. Timing out on a task because you weren't standing half an inch to the right is a joke. Whoever wrote that either is incredibly anally retentive or has no girlfriend. Perhaps both.

All in all, the game was as enthralling as the previous two and has left fan's crying for more. Fear not, Ubisoft announced last year that Assassin's Creed IV will be out in 2011. No word yet on if it will be Enzio again or will stay solely focused on Desmond as he races to beat Abstergo.

Assassin's Creed: Brotherhood is out now.

Assassin's Creed: Brotherhood Assassin's Creed: Brotherhood Assassin's Creed II 

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